Trom (The Resolution of Mind)

Other technology => Quotes from self help authors and other helpful information. => Topic started by: Cory on January 23, 2015, 02:06:49 am

Title: About opposites
Post by: Cory on January 23, 2015, 02:06:49 am
https://docs.google.com/document/d/1t6hmLJCpu0s2-K3x74UQn2rOnc6lOW6jig_IrKVtags/mobilebasic?pli=1

I tried to copy and paste it here but it wouldn't allow it. :)
Title: Re: About opposites
Post by: Cory on June 03, 2015, 03:40:35 am
Here is a cutout from it:

"opposites are distinct things in their own right it is important to recognize that each coexist by consent of its other half. For example you cannot have up without down or sickness without health, remove one from existence and you have to remove the other. The significance of this to our lives results from the understanding that this fundamental rule also applies to conditions such as happiness and sadness. We are all taught to seek happiness but what we fail to realize is that happiness cannot exist without sadness; therefore if we seek happiness we are destined to encounter sadness because both depend on each other for their existence. How can this happen?"
Title: Re: About opposites
Post by: Karalee on July 17, 2018, 02:05:20 pm
Thank you. The link did work.

Do you think there might be a difference between a compulsive games player and a voluntary games player re this dual universe? 

There are some techs that specialize in helping one merge their dualities.

Dennis talks about equanimity, serenity, and the joy of competency.


Title: Re: About opposites
Post by: Cory on July 17, 2018, 05:38:49 pm
Well im not sure really. A compulsive games player imo just reacts to any situation given and is comforming to the laws of duality automatically. While the other type would have more control over his environment and having more control means you wont react to stimulus as much. Having control meansnyou can choose one side of duality over another. You want to be good your good, you want to be bad your bad. But a compulsive player just molds to a situation what is demanded of him. Hes bad or good but hes definitely not in control of his thoughts. And creative thoghts are what makes good things happen. While reacitive thoughts are usually individualistic and not situated towards the greater good. Theyr more selfish.
Title: Re: About opposites
Post by: Karalee on July 17, 2018, 05:47:10 pm
Oh, boy, yes!  And that's why we are here, taking out the trash. 

The mind can be a beautiful thing once the trash is taken out, especially in the "To Create" postulate sets, i.e., colors, line, form, shapes, textures - attachments and aversions.



Title: Re: About opposites
Post by: L5_grad on October 10, 2019, 08:17:26 pm
if you flip a coin 1 trillion times it will land on heads and tails an equal amount of times on the average.

500 mill heads and 500 mill tails.

This law of average applies to everything and every one . ALL POLARITIS and everything has a polarity.

up down , left right .

Everything and everyone has a set of two poles  Both poles MUST balance out.

If you're happy 5 days in a row you will be unhappy to the same degree .

If you are a little happy you'll be a little unhappy to balance. You dont have a choice to be just one or the other.

It need not be 5/5  it can be 2/3 and 3/2 or any combination but it will always be 50/50


To win a game is fun and to lose a game is not fun

To win the game all the time is not fun
To lose the game all the time is not fun

Therefor , the only way to have fun is to do both lose and win 50% of the time.



http://www.shodor.org/interactivate/activities/Coin/